There’s something we need to address. The Killer NIC can lower your latency. It’s true. So why aren’t you seeing a drop in your in-game ping report when you hit the Tab key? There’s a (relatively) simple explanation:
Games can send data to and from your PC in many different ways:

As mentioned, most games utilize the UDP protocol for their network traffic. Knowing this, the Killer NIC was designed to accelerate UDP data. It offloads the workload from your CPU and puts it onto its own processor (the NPU), and it bypasses the slower Windows networking stack and substitutes its own solution (a custom Linux stack).
So you’ve plugged in the Killer, booted up, installed the drivers, and opened your game. You enter your favorite game server, and smash the tab key to see if it was really true. You notice the ping looks exactly the same as it did before! What gives?
Well, these clever game designers have pulled a fast one. While the game data itself is being sent via the UDP protocol, the task you just assigned it has used either TCP or ICMP protocol. Why? Don’t ask me. That’s just how they do it. So what does this mean for you? Well, it means that specific ping request isn’t being accelerated, because it isn’t part of the UDP family. Does that mean the Killer isn’t working? Of course not! It just means the number on the Tab screen won’t change (too much).
Here’s my suggestion: Play the game. Spend some time with it and experience the difference. The lower latency that the Killer brings provides smoother gameplay, better hit registration, and less frustration. It’s especially noticeable in a very network-intensive situation (i.e.: a 60 man raid or standing in the blast radius of an air strike).
Bottom line: Don’t rely on the tab key! Get in the game and feel the difference!
Posted by Ethan, 02/06/2009 11:26am (9 months ago)
Well, no, this is not "pulling a fast one." The effects of the Killer are measurable. A long term latency test will show less jitter and lag spikes, and should all around be more constant than a regular ethernet connection. The FPS gains are also measurable. A new tool to measure accelerated latency is in the works, but no word yet on when it will be finished. Both of these results will depend on the game played, of course, but unfortunately, games that report ping times using ICMP packets will just not show the acceleration on the tab screen.
Posted by tygaStrike, 31/05/2009 1:48am (9 months ago)
I am posting this question before i own the killer network card although i cant wait till monday when it comes, My question is can you still use a program like Game Booster whilst still using the killer drivers to accelerate your game play? or do you recommend not using these types of software
Posted by Mario, 27/05/2009 10:01am (10 months ago)
So you are saying there really is no way to objectively measure the Killer Nic’s performance to know if it is really working or not? It seems to me that you are “pulling a fast one”.
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